



Read by Tim Ferriss, Barack Obama, Ray Dalio and 18 others

by Fabien Sanglard · 2018 · 427 pages

Tobias Lütke
A technical exploration of the Doom game engine, detailing the hardware and software architecture behind the 1993 classic. It analyzes the constraints of the Intel 486 era, the engine's source code, and its various console ports.
Published
2018
Pages
427
Language
en
ISBN
9781987418439
Series
Part 2 of Game Engine Black Book